Introduction of the Worlde

The city state of Argent sits amid the cradle of human civilization on the coast of Hawkmoor Bay. Toward the north is the eldritch Forest of Solitude and further north fierce Norsemen sail their long ships on gray storm tossed seas. South of Argent the smaller cities of Garthain and Rolania border the Brazen Hills, where nomadic, war-like horsemen wander the windswept grasslands. To the west of Argent the towering, endless ridges and peaks of the World-Spine Mountains divide the world in twain. Beyond the implacable wall of mountains are more strange lands; vast, empty plains where nothing stirs but an ocean of tall grasses, and the many inhabited, strangely exotic islands with sinister foreign civilizations in the West Seas. The shores of that sea border old hills and the Iron Mountains, kingdom and ancestral home of the dwarves. South of the Iron Mountains stretches a broken chain of land-locked, fresh water seas called the Four Monkeys. These deep and dark waters are nearly surrounded and engulfed by the ancient steaming forests, steeped in menace, called the Brooding Jungle. The Worlde is ancient and laden with magic, too many varied species, cultures, creatures, and civilizations are found to tell of more then a few in this short introduction.

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